A tiny army. A growing grudge.
Spore WarsWOODLAND RUMBLE
Draft. Grow. Let the mushrooms handle it.
Best: 0 wins
ROUND1
RIVAL♥ ♥ ♥ ♥
YOU♥ ♥ ♥ ♥
DRAFT
BUILD YOUR TEAM
Pick your four.
Tap to preview. Pick 4.
4 lives each. Lose a round, get a bonus pick.
4 / 4 selected
YOU · 0VSRIVAL · 0
Your pick
3 picks per round.
Mushroom colours
Drag to recolour a class.
Your army
Blue rings · kept between rounds
The rival colony
Field guide
Rows hold up to 8 of one type; bomb mush go first, then guards and rams. Attacks hit the nearest enemy; heals find injured allies. First evolution locks path A or B for the run; stage 2 keeps stage 1. Recruits and upgrades last the run; split offspring last one battle. No army limit. Each spell works once per run (uncast spells are kept). 4 lives each; a loss or tied timeout costs 1. Overtime at 28s; at 45s higher HP % wins.